Yearly Archives: 2018

Spam

 

 

Running time: 1’49″

 

218 spam emails were received over the past month. The raw text is printed on screen in sync with the sonification of the same data, which is done by converting the characters’ ASCII code into audio samples at 44.1Khz. In red are the last 1470 characters that are audible on each frame.

 

 

spam_01

27Mar18 | spam_01

spam_02

27Mar18 | spam_02

category: animation, tags , ,

Slime mold

 

An agent based feedback loop system that simulates the behavior of Physarum polycephalum (slime mold) and the natural process of network optimization. Implementation based on this paper.

At later iteration it is also combined with additional forces and a video feed to affect its growth and behavior.

Rendered in realtime (300k partilces @60fps) using GLSL compute shaders within Touch Designer.

 

Running time: < 1′

 

 

 

category: animation, tags , ,

Proof of Work

 

 

Running time: 2’43

 

Mouse movement recorded over five typical working days in a Visual Effects Studio. The sped up visualization of the mouse trajectory is in sync with the sonification of the same data, by re-purposing the X and Y coordinates as Left and Right audio signals.

Captured at two HD monitors, using a digitizer tablet, at 30fps and reproduced 1470 times faster to match high quality 44.1Khz audio.

2nd week of January 2018

 

1515714748316

19Jan18 | 1515714748316

1515628818606

19Jan18 | 1515628818606

1515540148787

19Jan18 | 1515540148787

1515458097037

19Jan18 | 1515458097037

1515799528642

19Jan18 | 1515799528642

 

 

category: animation, tags , ,